Thursday, September 02, 2010

Aircraft Simulation - Unity3D

Controlling an aircraft using physical forces is... hard. I've managed to implement something realistic using various Fin objects which apply forces on the aircraft. This video shows the autopilot system using these fins to keep the aircraft stable.

1 comment:

Adrian said...

If you want to do it with real physics see:
*http://www.adrianboeing.com/pal/current/pal/pal/documentation/html/classpal_hydrofoil.html
*http://www.adrianboeing.com/pal/current/pal/pal/documentation/html/classpal_propeller.html

Popular Posts